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Fountain of Youth (Development Process)

The initial concept was to create a futuristic bar, situated as part of a space habitat. It's a place for people to gather, communicate, and share informations. Spaceships often give people a relatively cold feeling, but I wanted to present a reassuring sense of belonging. Therefore, in the bar's material, I experimented with combining metallic and wooden textures for two reasons.
-Breaking the cold impression of the spaceship with the texture of wood.
-Exploring the potential designs that these two materials could create.
The concept design drew inspiration from online references and AI drawing. All the ideal elements were refined and composited using Photoshop to create the final concept.
Additionally, I also created an space version lighting setup for the bar scene.
Regarding texture materials, except for the hero asset(robot) and some props, the rest of the modular buildings used the same materials (metal/wood). Trimsheets were used for texturing. This project took three months from conception to completion.
Thanks for the participating artists:
Tzu-ming Ho: AI Robot( Hero asset)
yin shiuan: Trimsheet material creation/ Partial prop components(floor, ceilings, bar center)

Highpoly

Highpoly

Baking & Texture

Baking & Texture

UE Render

UE Render

Highpoly

Highpoly

Lowpoly

Lowpoly

Baking & Texture

Baking & Texture

UE Render

UE Render